My thesis tittle is : “Beyond the White Cube: Interactive Presentation of Visual Artworks towards User Engagement”,
Most of the attempts to introduce modern technologies in the digital presentation of visual art are based on the approach of recreating the conventional real environment using realistically rendered two- or three-dimensional computer models. Such forms of presentation fail to take full advantage of the new opportunities, offered by modern digital technologies. My research focuses on how interactivity in virtual environments can contribute towards visual art presentation. Further, we investigate how four interactivity modes through which images of visual art are presented, relate to the different phases of user engagement. The results from our studies indicate that more interactivity in an interactive application contributes towards higher user engagement with the presented content and the application itself.